Hope you are all keeping safe and creative in this mad time.
I'm trying out a hybrid sculpt using the Pablo Munoz clay brushes and final high frequency using Jama's tillable clay textures
I might make a demo of how I'm using them for clay sculpts soon if I get time.
All great stuff thanks goes out to those guys for taking the time out to make them for the community.
The render was setup in blender using custom light nodes and no HDRI, this gives great control of the drama of the scene.
Take care and more to come soon.