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Samus Aran - Varia Suit

Finally after what feels like years I can show my version of Samus, it was done for a private client and now I can show. Based on the Varia suit from Metroid Prime I wanted to honour the original look and feel while also keeping it fresh, I decided on a more desaturated burnt orange and yellows for the armour.

The client also wanted a traditional pose giving respect to its heritage.

I built Samus in Zbrush 4 firstly by blocking out with dynamesh and predominantly the move, standard and trim dynamic brushes, along with some clip curve so really basic shapes. I then did my retop in Topogun, then back into zbrush to add creases and sub-d levels, I then detailed in zbrush. Lastly I posed with Zbrush and made the base.

Also for this project I switched my rendering engine over to Renderman for Maya, that was a bit of a learning curve but I ultimately enjoyed the process and will continue to build on what I learnt throughout.

Cheers for looking here's the renders with some early wips.

Daniel crossland back
Daniel crossland frontlow
Daniel crossland banner
Daniel crossland side
Daniel crossland 26994281 373605636445376 4476723161641805095 n
Daniel crossland greybox
Daniel crossland clay1
Daniel crossland closeup
Daniel crossland clay2
Daniel crossland wip
Daniel crossland 26841147 371145356691404 9212138623451664762 o
Daniel crossland 26951779 371143910024882 5922732893149146242 o
Daniel crossland 26991690 371144616691478 2089445377384949393 n
Daniel crossland samus5
Daniel crossland samus4
Daniel crossland wire